Re: AU/HAL buffer alignment
Re: AU/HAL buffer alignment
- Subject: Re: AU/HAL buffer alignment
- From: Chris Rogers <email@hidden>
- Date: Mon, 10 Mar 2003 12:27:41 -0800
Actually, just to clarify. malloc() does return addresses which are always
altivec (16byte) aligned. Something which we probably have not documented
properly, but which is very important for AudioUnits is that buffers
passed around in AudioBufferLists should ALWAYS be altivec aligned.
AudioUnits are supposed to be able to assume this alignment when doing
their internal DSP...
Chris Rogers
Core Audio
Apple Computer
The HAL doesn't make any guarantees about the alignment of the
buffers. I don't think that Audio Units make any guarantees about
the alignment of the buffers either.
The HAL uses malloc to allocate it's buffers. The default behavior
of malloc is to allocate chunks a page or larger in size so as to be
page aligned. Chunks smaller than a page don't have any guarantees
about alignment.
On Saturday, March 8, 2003, at 11:05 PM, Kurt Bigler wrote:
All the buffers passed by an output AU to my render callback appear
to be VERY aligned - like on a 4K boundary. Is this something we
can count on for buffers passed from both output AUs and the HAL?
The real question is whether we can count on 128-bit alignment, to
simplify AltiVec development.
Thanks,
Kurt Bigler
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--
Jeff Moore
Core Audio
Apple
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