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Re: Calling TellListener & AUParameterSet in audio thread
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Re: Calling TellListener & AUParameterSet in audio thread


  • Subject: Re: Calling TellListener & AUParameterSet in audio thread
  • From: "Angus F. Hewlett" <email@hidden>
  • Date: Fri, 21 Mar 2003 14:00:24 +0000

At 02:52 PM 3/20/2003 -0800, you wrote:

>The backtrace I saw earlier in this thread seemed indicative of a
>memory corruption ... ? We're not aware of any memory smashers or race
>conditions in the functions in question, in the SDK view base classes,
>or in AUParameterSet.

Indeed. I have one user who is experiencing repeated crashes relating to
mallocs and frees. In a plug-in-heavy environment, especially where
everything he's running besides the host and the OS are betas, it's hard to
trace.

My suspicion now is that it's not so much crashing because the malloc is in
Render(), but because that particular malloc is getting hit a lot, hence a
higher likelihood of crashing there.

I'm going to get him to run some tests with a more stripped-down setup, and
see what happens.

Regards,
Angus.

=======================================================
Angus F. Hewlett, Technical Director
FXpansion Audio UK Ltd - http://www.fxpansion.com
=======================================================
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References: 
 >Re: Calling TellListener & AUParameterSet in audio thread (From: email@hidden)
 >Re: Calling TellListener & AUParameterSet in audio thread (From: Doug Wyatt <email@hidden>)

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