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Re: AU - CW code gen problems
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Re: AU - CW code gen problems


  • Subject: Re: AU - CW code gen problems
  • From: John Stiles <email@hidden>
  • Date: Wed, 26 Mar 2003 13:33:00 -0800

Does CodeWarrior exhibit the same problems with the optimization level set to zero?
It's very rare that you'll find a code generation error with optimizations totally off, so this could be one way of honing in on the problem.


On Wednesday, March 26, 2003, at 12:33 PM, Marc Poirier wrote:

Hi. I'm sorry for this frantic semi-offtopic message, but I'm (a) late to
go meet someone and (b) freaking out because I'm encountering ridiculous
code gen problems with my project for my job that I'm already way behind
schedule on. Consider this a desparate plea for help!

Has anyone experienced bad Mach-O code gen problems with CW? I've been
doing most of my development with PB/GCC, but with this project, CW builds
DSP code that performs about 30% better, and we *really need* that 30%, so
we have to use CW. But it's building a GUI component with horrible
crashing problems! They are completely erratic and weird. The crash logs
show totally different traces every time. It's hardly ever even in my
code. Making changes to my code is completely irregular with respect to
stopping crashes (sorry, I can't come up with a coherent way to say that
right now, but my main point is that I'm highly convinced that CW is at
fault). I just went back and rebuilt with GCC and all is well again. But
the DSP runs too slow...

Anyway, I'm thinking that maybe this has something to do with how CW links
frameworks? Has anyone tried the different Mach-O linkers in CW and know
if one is better than others? Has anyone had to tool around with the
libraries that are linked against? I'm just working off of Emagic's
example CW projects. Anyway, I'm quite desparate, if anyone has any
wisdom to share with Mach-O building and/or linking of AUs in CW, please
let me know. If you solve the problem, you get a free license of SFX
Machine RT!

Thanks,
Marc
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