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Re: AUEffectBase and Stream formats
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Re: AUEffectBase and Stream formats


  • Subject: Re: AUEffectBase and Stream formats
  • From: Marc Poirier <email@hidden>
  • Date: Sun, 30 Mar 2003 00:34:53 +0100 (CET)

This all sounds to me like good changes, but I have one concern:

> Secondly, I'd like to tighten up the enforcement of the assumption that
> an Effect that doesn't publish a custom set of channel valences on in
> and output, will ONLY accept matching input and output channel numbers.
>
> So, here's the changes. I've tested these with our AUs in both Logic
> and Spark and don't see any problems.. I'd like to see some more
> testing (which I'll try myself... but confirmation would be nice:)...
>
> ComponentResult AUEffectBase::Initialize()
> {
> // This base class only supports effects that have the same number of
> // channels in and out - so we check here that this is the case
> if ((GetNumberOfChannels() !=
> GetInput(0)->GetStreamFormat().mChannelsPerFrame) ||
> (GetNumberOfChannels() == 0))
> {
> return kAudioUnitErr_FormatNotSupported;
> }
>
> MaintainKernels();
> return noErr;
> }

Why does the base class only support n-to-n configurations? It seems to
me a bit redundant that an AU that inherits from AUEffectBase and which
supports non-n-to-n configs (and doesn't use kernels) will need to both
override Initialize and do format negotiation there, and also override
SupportedNumChannels and specify its allowable i/o configs. I would
personally prefer that AUEffectBase::Initialize call SupportedNumChannels
and include that info as a basis for its format negotiation (if a
non-zero value is returned).

Marc
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References: 
 >AUEffectBase and Stream formats (From: Bill Stewart <email@hidden>)

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