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Re: CoreAudio HAL Limits?
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Re: CoreAudio HAL Limits?


  • Subject: Re: CoreAudio HAL Limits?
  • From: Jeff Moore <email@hidden>
  • Date: Thu, 1 May 2003 17:09:05 -0700

The usual reason for why an engine doesn't show up through the HAL is that it has the same UID as another engine.

But there aren't any such limitations in the HAL.

On Thursday, May 1, 2003, at 04:55 PM, BlazeAudio Developer wrote:

Hi,

Is there a limit on how many AudioEngines the HAL can support?

I have a case where the driver successfully creates AudioEngines/Streams.
However, on the application end, only the first 10 show up.

Thanks.
Devendra.
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--

Jeff Moore
Core Audio
Apple
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  • Follow-Ups:
    • Re: CoreAudio HAL Limits?
      • From: BlazeAudio Developer <email@hidden>
References: 
 >How to disable -fvtable-thunks (From: Jake <email@hidden>)

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