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Re: setNumSampleFramesPerBuffer()
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Re: setNumSampleFramesPerBuffer()


  • Subject: Re: setNumSampleFramesPerBuffer()
  • From: Jeff Moore <email@hidden>
  • Date: Thu, 1 May 2003 17:25:50 -0700

You can do it, but only within the bracketing calls that trigger a major engine change notification to the HAL. I think they're called something like beginConfigurationChange() and completeConfigurationChange().

On Thursday, May 1, 2003, at 04:59 PM, BlazeAudio Developer wrote:

Is it okay to call setNumSampleFramesPerBuffer() at any time after init?

We would like to provide a user/application controlled option for setting
this value and I was wondering if this would be possible at all?

Thanks.
Devendra.
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--

Jeff Moore
Core Audio
Apple
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References: 
 >Re: AudioUnitHosting / aumf bug? (From: Bill Stewart <email@hidden>)

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