porting real-time audio capture to OSX
porting real-time audio capture to OSX
- Subject: porting real-time audio capture to OSX
- From: "Tim Dorcey" <email@hidden>
- Date: Thu, 29 May 2003 09:37:49 -0700
I have a telephone-like application which uses SPBRecord with an
SIInterruptProc to capture a continuous sequence of short (e.g., 50 msec)
audio segments, for transmission over the network. It works fine on OS9,
but when running on OSX it produces a robotic voice. I'm trying to decide
whether to continue fiddling with the Carbon code, or switch to the OSX core
audio API's.
SHOULD I be able to get this to work properly with the Carbon API's? Or are
there known problems?
If I do decide to switch to OSX core audio, can anyone point me to sample
code that would be relevant to this type of task?
Thanks,
Tim
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