AudioUnit and UI pointers
AudioUnit and UI pointers
- Subject: AudioUnit and UI pointers
- From: "Mark's Studio" <email@hidden>
- Date: Sat, 15 Nov 2003 22:42:44 +0100
Sorry if this is a bit basic C++
I have a MusicDevice MusicDeviceBase, and a MyCustomEditView
AUCarbonViewBase ,
In the MusicDevice i have
SampleEffectCocoaUI* SampleEffectUnit::GetCocoaInstance(){
return cocoaController;
}
and in the MyCustomEditView i have this
what should i do to get the controller from the MusicDevice?
bool MyCustomEditView::HandleEvent(EventRef event){
SampleEffectCocoaUI * controller;
}
Thanks
Peter Mark
Mark's Recording Studio A/S
Lundeskovsvej 3
2900 Hellerup
Denmark
Tel: +45 35366078 Fax: +45 35366038
www.marks-studio.dk
email@hidden
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