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AudioUnit and UI pointers
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AudioUnit and UI pointers


  • Subject: AudioUnit and UI pointers
  • From: "Mark's Studio" <email@hidden>
  • Date: Sat, 15 Nov 2003 22:42:44 +0100

Sorry if this is a bit basic C++

I have a MusicDevice MusicDeviceBase, and a MyCustomEditView
AUCarbonViewBase ,

In the MusicDevice i have

SampleEffectCocoaUI* SampleEffectUnit::GetCocoaInstance(){
return cocoaController;
}

and in the MyCustomEditView i have this
what should i do to get the controller from the MusicDevice?

bool MyCustomEditView::HandleEvent(EventRef event){

SampleEffectCocoaUI * controller;
}



Thanks

Peter Mark

Mark's Recording Studio A/S
Lundeskovsvej 3
2900 Hellerup
Denmark
Tel: +45 35366078 Fax: +45 35366038
www.marks-studio.dk
email@hidden
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