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AUHosting doesn't clean up AU graph on quit
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AUHosting doesn't clean up AU graph on quit


  • Subject: AUHosting doesn't clean up AU graph on quit
  • From: Jim Wintermyre <email@hidden>
  • Date: Thu, 30 Oct 2003 01:48:22 -0800

Like the subject says, AUHosting doesn't clean up AU graph when you quit (it cleans up the graph when selecting a different plugin in the list, but not on quit). This may not seem like a big deal, but it is if your AU's are allocating resources, say, on a DSP card, and you need to be told when the AU is being deallocated. In my quick and dirty fix I changed AudioUnitHosting::DoCommand() to have a case for 'quit', and in that case it basically does what SetTargetUnit() does up to the AUGraphNewNode() call (modified slightly) to clean up the graph. i.e.:

case 'quit':
{
//printf ("Got quit command");
// Clean up the graph
if (mGraph)
{
// remove midi mapping
if (mMIDIController)
RequireNoErr (AUMIDIControllerMapChannelToAU(mMIDIController, -1, NULL, -1, false));

// we stop this now (its normally running) so we don't respond to "live" MIDI events in
// the case of a MusicDevice
#if !HOST_EFFECT_UNIT
RequireNoErr(AUGraphStop (mGraph));
#endif

StopPlayer();

TargetUnitDisengage();

if (mTargetNode) {
RequireNoErr (AUGraphRemoveNode (mGraph, mTargetNode));

// lets just update the state of the graph to remove the node
AUGraphUpdate (mGraph, NULL);
}

RequireNoErr(AUGraphUninitialize (mGraph));
}

// Let the app finish quitting
return XApp::DoCommand(command);
}
break;

Jim
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