Re: AudioUnitRender >= 2048 Problem
Re: AudioUnitRender >= 2048 Problem
- Subject: Re: AudioUnitRender >= 2048 Problem
- From: Bill Stewart <email@hidden>
- Date: Mon, 8 Sep 2003 11:31:52 -0700
You probably haven't set the max frames of the AU and its returning a
too many frames error from AURender?
On Monday, September 8, 2003, at 10:43 AM, Steve Berkley wrote:
Hi-
I'm trying to track down a problem where when we call AudioUnitRender
with
= 2048 frames of audio the aucb.inputProc never gets called. If
AudioUnitRender is called with 1024 or less it does get called. Any
ideas
what's going on?
Thanks!
Steve Berkley
--
.o~
Berkley Integrated Audio Software, Inc.
1370 Industrial Ave, Suite A, Petaluma, CA 94952
707-782-1866 FAX: 707-782-1874
Sales:800-775-2427 <http://www.bias-inc.com>
--
mailto:email@hidden
tel: +1 408 974 4056
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