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Re: AudioUnitRender >= 2048 Problem
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Re: AudioUnitRender >= 2048 Problem


  • Subject: Re: AudioUnitRender >= 2048 Problem
  • From: Bill Stewart <email@hidden>
  • Date: Mon, 8 Sep 2003 11:31:52 -0700

You probably haven't set the max frames of the AU and its returning a too many frames error from AURender?

On Monday, September 8, 2003, at 10:43 AM, Steve Berkley wrote:

Hi-

I'm trying to track down a problem where when we call AudioUnitRender with
= 2048 frames of audio the aucb.inputProc never gets called. If
AudioUnitRender is called with 1024 or less it does get called. Any ideas
what's going on?

Thanks!
Steve Berkley

--

.o~

Berkley Integrated Audio Software, Inc.
1370 Industrial Ave, Suite A, Petaluma, CA 94952
707-782-1866 FAX: 707-782-1874
Sales:800-775-2427 <http://www.bias-inc.com>



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 >AudioUnitRender >= 2048 Problem (From: Steve Berkley <email@hidden>)

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