Re: How to return MusicDevice from SF2 to GM?
Re: How to return MusicDevice from SF2 to GM?
- Subject: Re: How to return MusicDevice from SF2 to GM?
- From: Bill Stewart <email@hidden>
- Date: Tue, 30 Sep 2003 16:16:21 -0700
We've not really provided a way to do this - ummm... if you really need
to, the best approach is to make a fresh version of the DLSMusicDevice
unit and swap it in for your exsiting one...
Bill
On Tuesday, September 30, 2003, at 01:19 AM, Christopher Corbell wrote:
After using a SoundFont or DLS file with a MusicDevice
(via kMusicDeviceProperty_SoundBankFSSpec), how does
one clear the sound bank and return to GM sounds?
AudioUnitReset() doesn't do it, and setting the property to
nil returns an error -50.
Thanks for help,
Christopher
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