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Re: Number of frames for AU rendering
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Re: Number of frames for AU rendering


  • Subject: Re: Number of frames for AU rendering
  • From: William Stewart <email@hidden>
  • Date: Tue, 20 Apr 2004 14:48:47 -0700

On 20/04/2004, at 6:45 AM, Martin Hairer wrote:

> Hi,
>
> When rendering a certain number of frames (say N) with an AU of type
> kAudioUnitType_MusicEffect or kAudioUnitType_Effect, is it guaranteed
> that the input callback which provides the original frames to be
> processed
> will be asked for exactly N frames?

That is the semantic for effects. ie. They are *expected* to be able to
be used in a real-time context.


> Is this also true for the standard
> kAudioUnitType_FormatConverter unit if no resampling is required?

No. The semantic of a converter unit is that there is no direct
relationship that can be guaranteed between in and out frames. Of
course in some situations this will be the case.

Bill

> It
> seems to me that this is the case (at least it is the case on those
> units for
> which I checked), but I would like to know if I can rely on this
> behaviour for
> third-party Audio Units as well.
>
> Thanks,
>
> Martin
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References: 
 >Number of frames for AU rendering (From: Martin Hairer <email@hidden>)

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