AudioUnits & midi
AudioUnits & midi
- Subject: AudioUnits & midi
- From: nick <email@hidden>
- Date: Tue, 27 Apr 2004 15:45:40 +0100
Hi,
I've started (again) looking into creating virtual instrument
AudioUnits...
And once again I'm confused about the midi note handling
The way I see it there are 2 sets of functions inherited from different
classes which do the same thing!
AUMIDIBase::HandleNoteOn ()
MusicDeviceBase::StartNote ()
Can anybody tell me (of point me in the right direction) the difference
between these two? which one will actually receive the incoming notes?
or do i need to override them both?
Thanks,
Nick
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