Re: coreaudio in cocoa/objC/objC++/c++
Re: coreaudio in cocoa/objC/objC++/c++
- Subject: Re: coreaudio in cocoa/objC/objC++/c++
- From: john <email@hidden>
- Date: Fri, 3 Dec 2004 18:57:55 -0500
Hi Paul,
You're touching a touchy subject :)
It'd be great to have an ObjC interface (with the Cocoa feel and
conventions) to CoreAudio. Although possible, mixing C++ into ObjC
makes your code less coherent.
However, I haven't heard anything about it myself, though not to say
there won't be anything - there certainly is no technical limitation.
If I may make a proposition, maybe you could make your work available
as a framework to all the other Cocoa developers, like MTCoreAudio :)
-- John
hello,
is coreaudio going to get some cocoa classes so I can
stop having to write in a mix of objC / objC++ and
c++. and work only with objC
I keep needing to duplicate some of my own classes for
using in the C++ parts, even though I am trying to
design things as much into the ObjC end as much as
possible. And having to write ObjC++ wrappers around
my C++ coreaudio classes so I can use them in the main
ObjC code.
I know this has come up before and I think the answer
from before was a probably not.
Is there any reason coreaudio cannot be purely done
with Obj.C
thanks
paul
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