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Re: coreaudio in cocoa/objC/objC++/c++
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Re: coreaudio in cocoa/objC/objC++/c++


  • Subject: Re: coreaudio in cocoa/objC/objC++/c++
  • From: john <email@hidden>
  • Date: Fri, 3 Dec 2004 18:57:55 -0500

Hi Paul,

You're touching a touchy subject :)

It'd be great to have an ObjC interface (with the Cocoa feel and conventions) to CoreAudio. Although possible, mixing C++ into ObjC makes your code less coherent.

However, I haven't heard anything about it myself, though not to say there won't be anything - there certainly is no technical limitation. If I may make a proposition, maybe you could make your work available as a framework to all the other Cocoa developers, like MTCoreAudio :)

-- John


hello,

is coreaudio going to get some cocoa classes so I can
stop having to write in a mix of  objC / objC++ and
c++. and work only with objC

I keep needing to duplicate some of my own classes for
using in the C++ parts, even though I am trying to
design things as much into the ObjC end as much as
possible. And having to write ObjC++ wrappers around
my C++ coreaudio classes so I can use them in the main
ObjC code.

I know this has come up before and I think the answer
from before was a probably not.

Is there any reason coreaudio cannot be purely done
with Obj.C


thanks paul

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