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Re: using MTCoreAudio
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Re: using MTCoreAudio


  • Subject: Re: using MTCoreAudio
  • From: Robert Grant <email@hidden>
  • Date: Tue, 7 Dec 2004 10:38:56 -0500

Hi Danielle,

You need to add a copy files build phase to embed that framework in your app. Add the framework to your project and then create a Copy Files build phase to copy the framework into your apps Frameworks folder.

Hope that helps,

Robert.

On Dec 7, 2004, at 10:02 AM, Danielle MacNevin wrote:

Hi Everyone,

I've had wanted to start to develop a new app that will record a sound and then play it back. However I've run into a few problems with this, before I've even begun!

After looking around and getting the advice of a few people, I thought that using MTCoreAudio would be the way to go since I've already written programs before in Objective C and I am fairly comfortable with the language.

So, I downloaded the MTCoreAudio Framework, and then tried to create a blank app that linked to the framework. However the problem that I have been having is that I keep getting the error:

/Users/Code3/Desktop/Audiophile/Recordotron/build/Recordotron.app/ Contents/MacOS/Recordotron can't open library: @executable_path/../Frameworks/MTCoreAudio.framework/Versions/B/ MTCoreAudio (No such file or directory, errno = 2)

Executable “Recordotron” has exited due to signal 5 (SIGTRAP).

I get this error every-time I try to run the program. Since it is a blank project, I assume that it has something to do with the way that I installed the frameworks. At the moment, the MTCoreAudio framework is sitting on my desktop and I can't seem to move it in with the rest of my frameworks, as my mac informs me that I can't modify the frameworks folder...ugh! I'm so confused....

If anyone has any information on how to get the MTCoreAudio files to work, it would be greatly appreciated...
Thanks so much :)
Danielle
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References: 
 >using MTCoreAudio (From: Danielle MacNevin <email@hidden>)

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