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Re: Need guidance on choosing appropriate audio framework
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Re: Need guidance on choosing appropriate audio framework


  • Subject: Re: Need guidance on choosing appropriate audio framework
  • From: David Duncan <email@hidden>
  • Date: Fri, 6 Feb 2004 00:46:20 -0500

On Feb 6, 2004, at 12:26 AM, chuck remes wrote:

So is it true to say that QuickTime is already a client of CoreAudio? If true, this is good news since I'd rather write this thing in C++. The old Sound Manager interface macros looked a bit scary to me ( ComponentSelectorOffset (6), ComponentRangeCount (2), etc.). All of that probably still exists but is hidden by the base class.

Currently Quicktime is closer to barely being a client of CoreAudio. Most of it is still dependent on the Sound Manager, although there are a few places where CoreAudio's influence has been felt. Assuming this got implemented (which I think it did, although the components could just as easily only be used by CoreAudio at the moment). But your right about everything still existing but being hidden by the class - but having the class is really nice =).
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.

David Duncan
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References: 
 >Need guidance on choosing appropriate audio framework (From: Chuck Remes <email@hidden>)
 >Re: Need guidance on choosing appropriate audio framework (From: David Duncan <email@hidden>)
 >Re: Need guidance on choosing appropriate audio framework (From: chuck remes <email@hidden>)

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