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Re: Passthru AudioUnit that saves its input to file?
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Re: Passthru AudioUnit that saves its input to file?


  • Subject: Re: Passthru AudioUnit that saves its input to file?
  • From: David Duncan <email@hidden>
  • Date: Sun, 29 Feb 2004 18:11:11 -0500

On Feb 29, 2004, at 05:24 PM, Michael Lawler wrote:

Strugling more with how to get to an FSRef from a numeric audio unit
parameter.

Don't use a parameter, use a property.

What is the best way to pass a text string input to an audio unit?
(I need a filename to give to my audiounit).

A property.

Is there a way to pass arbitrary text strings to an audio unit without
using a custom view?

Properties to the rescue!
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.

David Duncan
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