Re: Passthru AudioUnit that saves its input to file?
Re: Passthru AudioUnit that saves its input to file?
- Subject: Re: Passthru AudioUnit that saves its input to file?
- From: David Duncan <email@hidden>
- Date: Sun, 29 Feb 2004 18:11:11 -0500
On Feb 29, 2004, at 05:24 PM, Michael Lawler wrote:
Strugling more with how to get to an FSRef from a numeric audio unit
parameter.
Don't use a parameter, use a property.
What is the best way to pass a text string input to an audio unit?
(I need a filename to give to my audiounit).
A property.
Is there a way to pass arbitrary text strings to an audio unit without
using a custom view?
Properties to the rescue!
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.
David Duncan
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