3D sound interface
3D sound interface
- Subject: 3D sound interface
- From: Dennis Piatkowski <email@hidden>
- Date: Thu, 8 Jan 2004 16:41:11 -0600
Greetings, everyone. I'm working on something that I want to use the
3D mixer through CoreAudio.
Three questions:
1. is there some hardware I can get that'll play full surround sound
from a recent Powerbook?
2. I have the 3d mixer connected to the default output component. On
hardware that can play full surround, will it figure this out on it's
own? I'm not setting any speaker configuration info.
3. Is there any way to set the sound source positions with cartesian
coordinates instead of spherical? There are constants for things like
AudioUnitSetParameter(kAudioChannelCoordinates_DownUp), but I don't
know how to tell the mixer that I'm using that style of coordinate. I
see a kAudioChannelFlags_RectangularCoordinates, but I have no clue how
to tell the mixer that. Suggestions?
- Dennis
===================================
DrakkenWulf Enterprises
Dennis Piatkowski
Senior Software Engineer
3801 Wyoming
Kansas City MO 64111
816-678-9397
email@hidden
http://home.kc.rr.com/dwulf/
_______________________________________________
coreaudio-api mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/coreaudio-api
Do not post admin requests to the list. They will be ignored.