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3D sound interface
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3D sound interface


  • Subject: 3D sound interface
  • From: Dennis Piatkowski <email@hidden>
  • Date: Thu, 8 Jan 2004 16:41:11 -0600

Greetings, everyone. I'm working on something that I want to use the 3D mixer through CoreAudio.

Three questions:
1. is there some hardware I can get that'll play full surround sound from a recent Powerbook?
2. I have the 3d mixer connected to the default output component. On hardware that can play full surround, will it figure this out on it's own? I'm not setting any speaker configuration info.
3. Is there any way to set the sound source positions with cartesian coordinates instead of spherical? There are constants for things like AudioUnitSetParameter(kAudioChannelCoordinates_DownUp), but I don't know how to tell the mixer that I'm using that style of coordinate. I see a kAudioChannelFlags_RectangularCoordinates, but I have no clue how to tell the mixer that. Suggestions?

- Dennis

===================================
DrakkenWulf Enterprises

Dennis Piatkowski
Senior Software Engineer

3801 Wyoming
Kansas City MO 64111
816-678-9397
email@hidden
http://home.kc.rr.com/dwulf/
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