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Re: audio file bug in AudioUnitHosting
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Re: audio file bug in AudioUnitHosting


  • Subject: Re: audio file bug in AudioUnitHosting
  • From: William Stewart <email@hidden>
  • Date: Thu, 8 Jan 2004 17:47:50 -0800

Well, look closer (we've tried to fix this):
first the original one that is superseded by the later one (a flag of
zero is the same behaviour as the original call)
// MusicSequenceLoadSMF() also intelligently parses an RMID file to
extract SMF part
extern OSStatus MusicSequenceLoadSMF( MusicSequence inSequence,
const FSSpec *inFileSpec );

// passing a value of zero for the flags makes this call equivalent to
MusicSequenceLoadSMFData
// a paramErr is returned if the sequence has ANY data in it and the
flags value is != 0
// This will create a sequence with the first tracks containing MIDI
Channel data
// IF the MIDI file had Meta events or SysEx data, then the last track
in the sequence
// will contain that data.
extern OSStatus MusicSequenceLoadSMFWithFlags
(MusicSequence inSequence,
FSRef *inFileRef,
MusicSequenceLoadFlags inFlags );

On 04/01/2004, at 9:05 AM, Robert Grant wrote:

> What bugs me about this is the fact that there are so many different
> ways to identify files in Mac OS X that the number of APIs one needs
> to keep up on just to do work is pretty crazy - and it looks like
> Apple is having a hard time keeping it straight too!
>
> Here's an example that caused me to scratch my head recently: The
> AudioFile API uses FSRef to identify files, but right next door the
> MusicPlayer API uses FSSpec to identify files for SMF loading/saving.
> (And arbitrarily uses FSRef when loading a MIDI file with flags). Why
> the two different methods?
>
> It seems that Apple should identify the preferred API for working with
> files and identify when using the alternatives is called for. Rather
> than just (what seems to be) capriciously using whatever is familiar
> to the developer that's working on that part of the API (or example
> code).
>
> Thanks and a Happy New Year to everyone too :-),
>
> Robert.
>
> On Jan 4, 2004, at 12:46 PM, Marc Poirier wrote:
>
>> On Sun, 4 Jan 2004, David Duncan wrote:
>>
>>> Unfortunately after looking at this, I think the problem runs deeper
>>> than that. For one reason or another, they choose to store the paths
>>> as
>>> CFStrings, but initially encode them as MacRoman and no longer than
>>> 512
>>> characters. So even with the changes you previously sent, you will
>>> still have badly encoded paths in some cases.
>>
>> Eek, you're right, that's pretty weird/bad. I didn't look into it
>> that
>> far.
>>
>>> Basically a complete fix would likely involve replacing CFStringRefs
>>> with CFURLRefs throughout AudioFileChooser.cpp where appropriate, and
>>> changing SelectedFile() to take a CFURLRef instead.
>>
>> Or perhaps better (and simpler) would be to store them as FSRefs.
>> After
>> all, that's what you the code already starts with in
>> CAFileChooser::SimpleReceiveDrag(), and then it gets converted
>> (unsuccessfully) back to an FSRef later on when it actually needs to
>> be
>> used, so it seems silly to not just keep it as an FSRef all the time
>> (and
>> FSRefs don't have the maximum path length limitations that CFURLRefs
>> unfortunately have).
>>
>> Marc
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  • Follow-Ups:
    • Re: audio file bug in AudioUnitHosting
      • From: Robert Grant <email@hidden>
References: 
 >Re: audio file bug in AudioUnitHosting (From: Robert Grant <email@hidden>)

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