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CodeWarrior 8.3 vs Panther vs AudioUnits
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CodeWarrior 8.3 vs Panther vs AudioUnits


  • Subject: CodeWarrior 8.3 vs Panther vs AudioUnits
  • From: "Jason Staczek" <email@hidden>
  • Date: Sun, 25 Jan 2004 17:28:11 -0800
  • Organization: Chroma Sound

Hi All,

So, I've been using XCode to do AU development on 10.3.2 but find it
slow and cumbersome, and I don't care much for the UI. I've been trying
to switch back to CodeWarrior 8.3 but without success. I've been able to
get libraries and pre-compiled headers rebuilt and get my AU bundle
linking and building, but I can't get the OS to recognize the AU. A few
questions then:

1. Anyone else using CodeWarrior to build AUs?

2. If not, what is the magic that's required to get the OS to recognize
a bundle as an AU? I've got a plist, got what I think is a good .rsrc
file with COMP_TYPE set to kAudioUnitType_Effect, got a binary, etc. Any
good way to check the bundle from the command line somehow?

3. Any tips on view/debugging the process of the OS *trying* to
recognize this bundle as an AU?

Any tips greatly appreciated. I really don't want to have to continue in
XCode or PB if I can help it. And, of course, I'm not ready to pony up
$500 for the CW9 upgrade...

Thanks,

Jason
www.chromasound.net <http://www.chromasound.net/>
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