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Re: Parameter Display Updating
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Re: Parameter Display Updating


  • Subject: Re: Parameter Display Updating
  • From: Aristotel Digenis <email@hidden>
  • Date: Mon, 28 Jun 2004 23:35:39 +0100

Yes!! that works...thank you very much...(again!) :-)

William Stewart wrote:

On 28/06/2004, at 4:57 AM, Aristotel Digenis wrote:



Hello everybody,

I am having a problem with updating parameters to updated values.

Lets say I have two parameters on the default GUI, 1 indexed (drop down menu) and a slider. The drop down menu has values between 1 and 16 and they represent different speakers. The slider value is meant to be the amplitude of the speaker. So the user can select say Speaker 5 from the drop down parameter and the slider should recall the amplitude last set for that speaker.

In the SetParameter function I store the value of the drop down parameter into an integer called speakerInFocus. While still in the case statement for the drop down parameter, I call AUBase::SetParameter(amplitude, kAudioUnitScope_Global, 0, speakerAmplitude[speakerInFocus], 0); to update the amplitude parameter to the value of that speaker. This did not work(code shown below).



You need to declare *any* parameters that can have their values changed by another parameter as a meta parameter... Then it will just work.

SetParameter will then go and set the value of the parameter - but because you've marked amplitude as a meta parameter, its value will be checked when any other parameter on the AU changes and the UI will update appropriately without you having to do anything else

Bill



(Also...what is the difference betweeen AudioUnitSetParameter() and SetParameter()? None right?)

Thank you

- - - - - - - - - - - - - -
//In the constructor
float speakerAmplitude[16];
int speakerInFocus = 0;
for(int i = 0; i < 16; i++)
{
speakerAmplitude[i] = 0.5;
}

SetParameter(speakerNumber, kAudioUnitScope_Global, 0, speakerInFocus, 0);
SetParameter(amplitude, kAudioUnitScope_Global, 0, speakerAmplitude[speakerInFocus], 0);

//Later in the program
ComponentResult BDecoder::SetParameter(AudioUnitParameterID iID, AudioUnitScope iScope, AudioUnitElement iElem, Float32 rValue, UInt32 iSchedule)
{
if (iScope==kAudioUnitScope_Global && iElem==0)
{
switch (iID)
{
case speakerNumber:
speakerInFocus = (int) rValue;
AUBase::SetParameter(amplitude, kAudioUnitScope_Global, 0, speakerAmplitude[speakerInFocus], 0);
break;
case amplitude:
speakerAmplitude[speakerInFocus] = rValue;
break;
} }
return AUBase::SetParameter(iID, iScope, iElem, rValue, iSchedule);
}
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References: 
 >Parameter Display Updating (From: Aristotel Digenis <email@hidden>)
 >Re: Parameter Display Updating (From: William Stewart <email@hidden>)

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