Asynchronous Audio Again
Asynchronous Audio Again
- Subject: Asynchronous Audio Again
- From: Roger Eastman <email@hidden>
- Date: Wed, 31 Mar 2004 17:37:00 -0800
Thank you, Philippe, for your response. Merci beaucoup.
Playing audio seems so much more complicated than it used to be. I was
hoping that there would be a simple function similar to the old SndPlay
function in MacOS 9.x with a flag to turn on asynchronous sound. No
such luck. Cocoa does not even have anything similar.
I finally ended up purchasing some source code from Dan Lab Games
(
http://www.danlabgames.com). They have an elegant little set of
functions that let you load sounds, play them, turn on and off
channels, change volume, and pan. It is 45 USD, but it was worth it to
me.
Roger Eastman
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