Re: debugging Audio Units
Re: debugging Audio Units
- Subject: Re: debugging Audio Units
- From: "Floris Klinkert" <email@hidden>
- Date: Mon, 3 May 2004 17:31:38 +0200
- Organization: FabFilter
Hi Jeremy,
I use a freeware stand-alone AudioUnits host called Rax for debugging
purposes. You can find it via
http://www.osxaudio.com. Hope that'll do the
trick!
Cheers, Floris
----- Original Message -----
From: "Jeremy Todd" <email@hidden>
To: <email@hidden>
Sent: Monday, May 03, 2004 5:10 PM
Subject: debugging Audio Units
>
Hello,
>
>
I'm working on an Audio Unit using Xcode 1.2 and OS X (10.3). I've noticed
>
that Xcode tells me Logic, Peak & DP are all "not launchable", so I'm
unable
>
to debug my audio unit with a debugger. The only solutions I can imagine
are
>
>
- Attaching to the processes after launching them manually, not sure how
to
>
do this with Xcode
>
- Finding a simpler host that is "launchable" - this is less desirable but
I
>
know there's at least a few more than I can try
>
>
Thanks for any help,
>
Jeremy
>
iZotope, Inc.
>
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