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CoreAudio SDK vs the developer
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CoreAudio SDK vs the developer


  • Subject: CoreAudio SDK vs the developer
  • From: m <email@hidden>
  • Date: Fri, 28 May 2004 17:13:01 -0700

Is it just me, or do a number of examples in the CoreAudio SDK 1.3.1 not compile or run correctly?

I'm trying to get the AUMixer3DTest project to work </Developer/Examples/CoreAudio/Services/AUMixer3DTest/>, and so far have run into:

- 46 errors with lots of 'conflicting types', 'redefinition of', and 'previous declaration as'
(I was able to fix this, thanks to Chilton Webb and Bill Stewart)

- paths to audio files that aren't in the SDK (no biggie, I redirected these to some files of my own)

- a compile time error on a line that had a helpful warning near it (heeded and corrected) in CAAUParameter.cpp

- an assert that is firing because a control doesn't support embedding. I can't figure out how to fix this one.


I guess I'm a bit surprised that (theorizing here) the SDK examples seem not to have tested and corrected as necessary to build under the build environments for which the SDK is intended (which I assume to be XCode 1.2 on Mac OS X 10.3 or newer).

Pointers, tips, updated and corrected examples all gratefully accepted...

_murat
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