CoreAudio SDK vs the developer
CoreAudio SDK vs the developer
- Subject: CoreAudio SDK vs the developer
- From: m <email@hidden>
- Date: Fri, 28 May 2004 17:13:01 -0700
Is it just me, or do a number of examples in the CoreAudio SDK 1.3.1
not compile or run correctly?
I'm trying to get the AUMixer3DTest project to work
</Developer/Examples/CoreAudio/Services/AUMixer3DTest/>, and so far
have run into:
- 46 errors with lots of 'conflicting types', 'redefinition of', and
'previous declaration as'
(I was able to fix this, thanks to Chilton Webb and Bill Stewart)
- paths to audio files that aren't in the SDK (no biggie, I redirected
these to some files of my own)
- a compile time error on a line that had a helpful warning near it
(heeded and corrected) in CAAUParameter.cpp
- an assert that is firing because a control doesn't support embedding.
I can't figure out how to fix this one.
I guess I'm a bit surprised that (theorizing here) the SDK examples
seem not to have tested and corrected as necessary to build under the
build environments for which the SDK is intended (which I assume to be
XCode 1.2 on Mac OS X 10.3 or newer).
Pointers, tips, updated and corrected examples all gratefully
accepted...
_murat
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