Registering AudioUnits at runtime
Registering AudioUnits at runtime
- Subject: Registering AudioUnits at runtime
- From: Makira <email@hidden>
- Date: Thu, 04 Nov 2004 14:43:41 -0500
Hi all,
I'm trying to make an audio unit which, upon loading, would read from a
directory some models, and then for each of them register an audio unit. How
can I do this ?
Do I have to make a dummy audio unit, and with the help of a static global
instance, register more in the constructor using COMPONENT_REGISTER from
Apple's sdk ? Problem is that I don't want any dummy audio unit appearing in
the host.. Or can I make a generic component which will register the audio
units - but will the host load the component if no audio units are listed in
the ressources ?
Regards,
Makira
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