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Re: AUEffectBase.cpp bug
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Re: AUEffectBase.cpp bug


  • Subject: Re: AUEffectBase.cpp bug
  • From: Makira <email@hidden>
  • Date: Sat, 06 Nov 2004 22:42:08 -0500

Also, it seems to me that using the same loop to update the pointers for
both inputBufferList and outputBufferList is incorrect, since the loop is
bounded by inputBufferList.mNumberBuffers - which could be different than
outputBufferList.mNumberBuffers...

The SDK readme states v1.3.2, so I guess this isn't outdated..


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References: 
 >AUEffectBase.cpp bug (From: Makira <email@hidden>)

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