Re: AUEffectBase.cpp bug
Re: AUEffectBase.cpp bug
- Subject: Re: AUEffectBase.cpp bug
- From: Makira <email@hidden>
- Date: Sat, 06 Nov 2004 22:42:08 -0500
Also, it seems to me that using the same loop to update the pointers for
both inputBufferList and outputBufferList is incorrect, since the loop is
bounded by inputBufferList.mNumberBuffers - which could be different than
outputBufferList.mNumberBuffers...
The SDK readme states v1.3.2, so I guess this isn't outdated..
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