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Output to device problem using AudioConverter
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Output to device problem using AudioConverter


  • Subject: Output to device problem using AudioConverter
  • From: Malcolm Haylock <email@hidden>
  • Date: Mon, 13 Sep 2004 17:31:32 +0100

Hi All,

I'm having trouble with output to a couple of audio devices. Output to Apple devices works fine.

The code I'm using is shown below.

Basically I'm setting up an AudioConverter to go from my custom input stream (AudioStreamBasicDescription sourceFormat) to the device described by AudioStreamBasicDescription destinationFormat.

I'm trying first to open with 8 outs. If this fails I try 6 then 4 then 2. For built-in audio this opens with 2 and plays fine. For a couple of devices it opens in mono and is sometimes distorted (as reported by users - I can't test this in more detail). Some of my code is wwrapped in a custom object (CCoreAudio::gHAL) but this does basic calls. The problem is more with my methodology. Any ideas?

gHAL.GetFormat(&destinationFormat);
AudioStreamBasicDescription destinationFormatSave=destinationFormat;
// we know sample rate is supported as we tested this earlier
destinationFormat.mSampleRate = sourceFormat.mSampleRate;
//try successively less pairs of outs
for(int iPairs=4; iPairs>=1; iPairs--){
CCoreAudio::SetFormatChannels(&destinationFormat, 2*iPairs);
myErr=gHAL.SetFormat(&destinationFormat);
if(myErr==noErr)
break;
}
// use default if no luck
if(myErr!=noErr){
destinationFormat=destinationFormatSave;
myErr=gHAL.SetFormat(&destinationFormat);
}
if(myErr!=noErr)
CError::DoError("\pError setting device format",myErr);
else{
// create our converter
myErr = AudioConverterNew(&sourceFormat, &destinationFormat, &theAudioConverter);


Thanks,
Malcolm
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