drivers: changing sample rate of an AudioDevice
drivers: changing sample rate of an AudioDevice
- Subject: drivers: changing sample rate of an AudioDevice
- From: nick <email@hidden>
- Date: Thu, 23 Sep 2004 16:07:41 +0100
Hi, I'm writing an IOAudioFamily - based CoreAudio driver.
When changing the sample rate, will
IOAudioEngine::performAudioEngineStop() be called (if the engine is
running of course) before IOAudioEngine:: performFormatChange() ?
i.e. Should a driver be able to have its sample rate or format changed
*without* stopping the engine first?
Thanks,
Nick
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