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AudioUnitScheduleParameters
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AudioUnitScheduleParameters


  • Subject: AudioUnitScheduleParameters
  • From: Ev <email@hidden>
  • Date: Mon, 11 Apr 2005 12:40:08 -0500

Does anyone have any experience of sample code on how to properly use <x-tad-bigger>AudioUnitScheduleParameters()?</x-tad-bigger>

I'm calling it from inside my rendering call, which I'm not sure is really the way to do it (it's the way for me to get the greatest precision in terms of the ramping, etc)... but it doesn't make the audio unit's parameter actually change after I schedule it. I can show the code if it helps.

Should I be doing it in a "render notify" for the audio unit? Should I do it using a timer-based system, much like the MatrixMixerTest sample code does? Or does this call work at all and should I simply use AudioUnitSetParameter() instead?

Thanks in advance for anyone's help!

Ev
Technical Knowledge Officer
Head Programmer/Designer
Audiofile Engineering

http://www.audiofile-engineering.com/
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