Grabbing input from CoreAudio driver
Grabbing input from CoreAudio driver
- Subject: Grabbing input from CoreAudio driver
- From: Tommy Schell <email@hidden>
- Date: Wed, 27 Apr 2005 08:41:44 -0600
Hi,
I'm developing a CoreAudio (kernel space) driver.
When input begins, does the HAL, via convertInputSamples(), ignore the
initial audio data if it is all zero's?
Also I notice that it appears the HAL doesn't typically start exactly
on the 1st sample in my input buffer, but
somewhere around the 50th sample, when input begins.
So I guess there is an assumption that initial data will not be valid?
(I have video coming in also through Quicktime and want to make sure
audio/video are in sync.)
Thanks,
Tommy Schell
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