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Re: Component Manager does not seem to load any AudioUnit I compile
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Re: Component Manager does not seem to load any AudioUnit I compile


  • Subject: Re: Component Manager does not seem to load any AudioUnit I compile
  • From: William Stewart <email@hidden>
  • Date: Mon, 1 Aug 2005 10:56:20 -0700

I think this is a problem with the SDK that was shipped with Saffron Dev tools (xcode 2.1) with the AU resources file - have a look at the definitions of the the TARGET settings in AUResources.h

We're hoping to have an updated release of the SDK available soon

Bill

On 31/07/2005, at 8:40 AM, ari schrieber wrote:

I am totally new to the MAC enviroment, I downloaded a sample effect called FilterDemo from apple.com, it includes the sources and a binary,

if I take the supplied binary and copy it to the /Library/.../Plug- ins/Components directory, it works like a charm, but if I compile the source code using xcode and copy the compiled version, it is not loaded

Any Ideas?

I am checking the loaded audio units using the AudioUnitHosting.app

using:
   Tiger 10.4.2
   xcode 2.1
   gcc 4.0
   AudioUnits SDK supplied with Tiger installation
   CoreAudio also supplied with Tiger installation

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