• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Initialize, Cleanup, State
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Initialize, Cleanup, State


  • Subject: Re: Initialize, Cleanup, State
  • From: Art Gillespie <email@hidden>
  • Date: Mon, 12 Dec 2005 12:36:39 -0700





If it *is* correct, where would this leave loaded samples? Should a plug-in unload them on Cleanup() and reload during Initialize()?
The documentation for Cleanup ("This function may be used to return an Audio Unit to its uninitialized state, causing it to release resources without closing the component") suggests that it should, but that seems like a lot of heavy lifting for a simple sample rate change.



<snip>... - we did add a menu item in AU Lab to Uninitialize the session for this reason and we've hoped that developers are testing against this (there have been several emails on this list about this topic).


I've been getting a lot of use out of that feature in the past 24 hours. It's a terrific debugging aid. Thanks for providing it.


(3) When an AU is closed its cleanup call is made (either by the implementation or by the host explicitly calling AudioUnitUninitized)

Basically, you don't know the reason for the change or when (or even if) the Initialize call will follow, so you can't assume it.


I see. So if I'm reading you right, the answer to my question is "Yes, you should unload samples in Cleanup() and if there's a subsequent call to Initialize() make sure you can put everything back exactly as it was before the call to Cleanup()"



Also, I found it difficult to nail this whole subject down: the aforementioned documentation didn't turn up any mention of maintaining state across these calls, and neither did grepping the CoreAudio SDK headers and source. Is there a Single Point Of Truth somewhere that I'm missing or is this aspect of the Audio Unit specification more of an Oral Tradition thing?


Its been a part of auval since its inception, and discussed on the list many times.

Thanks--I've been piecing it together from these very discussions (and my dim recollection of our discussion at last year's NAMM). I just thought maybe I'd missed something in the documentation or headers.


Best,

Art

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


  • Follow-Ups:
    • Re: Initialize, Cleanup, State
      • From: William Stewart <email@hidden>
References: 
 >Initialize, Cleanup, State (From: Art Gillespie <email@hidden>)
 >Re: Initialize, Cleanup, State (From: William Stewart <email@hidden>)

  • Prev by Date: Re: Initialize, Cleanup, State
  • Next by Date: Re: Initialize, Cleanup, State
  • Previous by thread: Re: Initialize, Cleanup, State
  • Next by thread: Re: Initialize, Cleanup, State
  • Index(es):
    • Date
    • Thread