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Re: Complex Play Thru app fails (Doug Wyatt)
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Re: Complex Play Thru app fails (Doug Wyatt)


  • Subject: Re: Complex Play Thru app fails (Doug Wyatt)
  • From: "Roni Music" <email@hidden>
  • Date: Fri, 4 Feb 2005 12:32:05 +0100

Hi,

Does this mean that PlayThru problem explained below is a hardware and not a software problem?

Thanks,
Rolf Nilsson


> > I have Sound Sticks as well and I have had them periodically drop
> > offline such that sound playback via them dies. The system is running
> > fine just no sound output. To fix I have simply unplugged and
> > replugged the USB connection for the Sound Sticks (sometimes have to
> > reselect them as the sound output device in the sound system
> > preference).
> > So far I have found no pattern to what triggers them to fall
> > offline... it my experience it hasn't been related to any particular
> > application. For me it happen at most once a week and more likely once
> > a month (or few month) in my experience (I almost always have iTunes
> > playing but often various sound generating Applications as well).
>
> Are your SoundSticks connected via a USB hub, including one in the back
> of a monitor or a keyboard?
>
> Recently I came across a Knowledge Base article that said (if I
> remember it correctly) that that is not a reliable configuration; they
> should be connected directly to one of the CPU's USB ports.
>
> Doug
>


> Hi,
>
> My application is partly based on the ComplexPlayThru sample and works
> fine.
>
> Recently one of my custommers complained that the sound "dies" after
> about 20 minutes of use and the application needs to be re-started
> to get the sound back.
>
> He is using a dual G5 running OS X 10.3.7 with an external speaker(?)
> called "SoundStick" by Harman Kardon. The problem only appears
> with the SoundStick, not with the internal speakers/line ouput.
>
> Since the recording is not affected I started the bug tracking in th
> play thru routines but could not dupplicate the problem.
>
> So I emailed him the the latest version of the ComplexThru app from the
> developper samples and it generates the same problem.
>
> The sound dies or sounds very bad. Since the ComplexThru app uses a
> ringbufer that stores the sample times, it seems
> that the TimeStamps in either the InputProc or the OutputProc becomes
> completly wrong after some 20 minutes.
>
> The "Soundstick" is an USB device but does not come with it's own
> driver (just plug it in and go).
>
> To repeat, nobody else have reported this problem and I have never
> encountered it myself when testing for hours on my G4 with the internal
> sound output or an iMic device.
>
> Thanks for any help
>
> Rolf Nilsson
>
>

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