Re: Preserve pitch
Re: Preserve pitch
- Subject: Re: Preserve pitch
- From: Matt Ingalls <email@hidden>
- Date: Wed, 1 Jun 2005 13:10:12 -0700
Although it is possible to do this directly in QuickTime, currently
this is only using the low-quality time-stretching algorithm.
Using the AUTimePitch unit directly will allow use of the high-
quality algorithm as well. This may or may not be important
Is there any documentation describing the differences?
Is AUTimePitch using sinc interpolation or ???
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden