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Re: setting up AudioUnit for interleaved format
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Re: setting up AudioUnit for interleaved format


  • Subject: Re: setting up AudioUnit for interleaved format
  • From: Chris Rogers <email@hidden>
  • Date: Mon, 2 May 2005 11:52:37 -0700

The SDK is for creating v2 AudioUnits. You're OK, the inNumChannels parameter will always be 1...

Chris Rogers
Core Audio
Apple Computer


On May 2, 2005, at 2:59 AM, Elvio Magliocca wrote:

Hi,

I've installed coreaudio.sdk.1.3.4 and the examples shows the "inNumChannels".
The AU template in Xcode show the same methods of interleaved channel,
so I suppose that my AudioUnit version is 1.
Where I can find example of AU2? How I can create AU version 2?


Regards
Elvio


--------- original message ------ Chris Rogers wrote:


The current (version 2) AudioUnit specification *requires* non- interleaved format for all inputs
and outputs. The inNumChannels is legacy supporting the old and deprecated version 1.
So, you'll have to find a way to do your work non-interleaved. If you require access to
multiple channels of input to do your processing then you'll need to look into overriding
the Render() method, although you're still dealing with non- interleaved buffers...


Chris Rogers
Core Audio
Apple Computer



On Apr 30, 2005, at 7:23 PM, Hae-seong, Zo wrote:


Hi,

I'm developing Audio Unit plug-in,
but I don't know how I can use interleaved format.
I want to get inputs as interleaved stereo channel, and give outputs as same format.
Namely, inNumChannels of Process() should be 2, but I don't know how to set it up.
Could anyone help me?


Thanks in advance.


-----
Hae-seong, Zo.
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References: 
 >Re: setting up AudioUnit for interleaved format (From: Elvio Magliocca <email@hidden>)

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