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Re: Combining AUHAL input and an AudioConverter
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Re: Combining AUHAL input and an AudioConverter


  • Subject: Re: Combining AUHAL input and an AudioConverter
  • From: William Stewart <email@hidden>
  • Date: Mon, 9 May 2005 10:44:18 -0700


On 06/05/2005, at 9:27 PM, Heath Raftery wrote:

Hello there,

I've been trying for some time to allow sound input and compression in my app. So far I've struggled through the process of getting sound in - that appears to be working well now. I'm now stuck getting the input to feed into the converter for compression. Here's what I have:

<CODE>
//connect to input device
...

//connect to input converter
AudioStreamBasicDescription asbdIn, asbdOut;
theStatus = AudioUnitGetProperty(*fInputUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &asbdIn, &theSize);


memset(&asbdOut, 0, sizeof(asbdOut));
asbdOut.mFormatID = kAudioFormatQUALCOMM;
asbdOut.mBytesPerFrame    = asbdIn.mBytesPerFrame;
asbdOut.mBytesPerPacket   = asbdIn.mBytesPerPacket;
asbdOut.mChannelsPerFrame = asbdIn.mChannelsPerFrame;

//I was hoping this would fill in some details of the QUALCOMM format, but alas, it does nothing despite trying many alternatives

It does

theStatus = AudioFormatGetProperty(kAudioFormatProperty_FormatInfo, theSize, &asbdOut, &theSize, &asbdOut);
//so instead I fill it out manually...

This is wrong = all of these fields are describing Linear PCM

asbdOut.mBitsPerChannel = 32;
asbdOut.mBytesPerFrame = 4;
asbdOut.mBytesPerPacket = 4;
asbdOut.mChannelsPerFrame = 1;
asbdOut.mFormatFlags = asbdIn.mFormatFlags;


asbdOut.mFormatID = kAudioFormatQUALCOMM;

now you're saying its qualcomm

asbdOut.mFramesPerPacket = 1;

it ISN'T one frame per packet

asbdOut.mSampleRate = 512; //compression?

sample rate - all audio has a sample rate...

What does the ASBD look like after you make the call to AudioFormatGetProperty?

Bill

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