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Re: about changing inNumberFrames in renderer callbacks
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Re: about changing inNumberFrames in renderer callbacks


  • Subject: Re: about changing inNumberFrames in renderer callbacks
  • From: William Stewart <email@hidden>
  • Date: Fri, 27 May 2005 10:55:35 -0700


On 27/05/2005, at 3:44 AM, Derk-Jan Hartman wrote:

Hello all,

So i finally succeeded in getting auhal renderer working. There is one problem left. the inNumberFrames that the renderercallback gets passed sometimes changes value.

You must be doing a sample rate conversion - I'd guess that the num frames is changing by 4 every now and then.


Now i can change the amount of samplesframes i get from VLC, but this is not an atomic operation and takes 1 or 2 buffer retrieval call before it takes affect.

I think this is a problem - you should have enough sample frames buffered to be able to deal with these minor fluctuations. A good example of what to do here is the file reading code we provide in the SDK - it is buffering ahead by some amount (about a half second I think), so the I/O path is just moving through "ready to go" audio data.



So my questions:
1: Why does the value change? what is the logical behind it, what goal does auhal try to reach?
2: Can i just set the 1st value auhal gives me and then if another amount of samples is requested: fill up rest space with silence and dump the rest parts of my buffer if auhal wants fewer samples?

nope - you will have to provide the data you are being requested to provide.


Bill


DJ --- Universiteit Twente Derk-Jan Hartman (d.hartman at student.utwente dot nl) http://www.sidequest.org

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References: 
 >about changing inNumberFrames in renderer callbacks (From: Derk-Jan Hartman <email@hidden>)

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