HAL, AudioUnits, OS X, QuickTime (was: Re: Device unplugged, how application should handle the situation?)
HAL, AudioUnits, OS X, QuickTime (was: Re: Device unplugged, how application should handle the situation?)
- Subject: HAL, AudioUnits, OS X, QuickTime (was: Re: Device unplugged, how application should handle the situation?)
- From: Rustam Muginov <email@hidden>
- Date: Mon, 14 Nov 2005 16:58:33 +0300
On Nov 11, 2005, at 10:45 PM, Jeff Moore wrote:
I'd use AUHAL, which has support for all of that.
Jeff, thank you for your explanations/suggestions.
I am started to look into AU docs/samples and they realy looks like
more convinient, higher-level aproach instead of low-level HAL
approach.
I am curious about how AU functionality depends on MacOS X and
QuickTime versions?
The technote
http://developer.apple.com/technotes/tn2002/tn2091.html
says:
Note: System Requirements: Panther and Jaguar systems with QuickTime
v6.5 installed.
Chances are high that our software would have to support OS X 10.2.
Is where a reference about which functionalities (HAL and AU) is
built-in into standard MacOS X version, and which is brought by the
QuickTime updates?
I am not sure if it would be OK to require user to update his QuickTime
installation to use software if AudioUnit approach relyes on the QT 6.5
or later.
Thank you.
--
Sincerely,
Rustam Muginov
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