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RE: Debugging an AudioUnit in Xcode 2.0
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RE: Debugging an AudioUnit in Xcode 2.0


  • Subject: RE: Debugging an AudioUnit in Xcode 2.0
  • From: "Mikael Hillborg" <email@hidden>
  • Date: Thu, 24 Nov 2005 01:24:40 +0100
  • Importance: Normal

Oh and by the way, it looks like CAVectorUnit.cpp and
CAVectorUnit.h must be added to the SampleEffect.xcode
project, which is part of CoreAudio SDK 1.4.3, or it
won't compile without errors.

Mike

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 >RE: Debugging an AudioUnit in Xcode 2.0 (From: "Mikael Hillborg" <email@hidden>)

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