RE: Debugging an AudioUnit in Xcode 2.0
RE: Debugging an AudioUnit in Xcode 2.0
- Subject: RE: Debugging an AudioUnit in Xcode 2.0
- From: "Mikael Hillborg" <email@hidden>
- Date: Thu, 24 Nov 2005 10:39:32 +0100
- Importance: Normal
Stefan Gretscher wrote:
>
> Hm, looking at this output I'd guess that maybe you did specify a
> binary image suffix ("_debug") in your XCode settings somewhere.
> Seems like this is set so it tries to load the debug version of
> CoreServices - which for some reason doesn't implement
> __FSOpenForkWithCatalogInfo.
> When launching from Finder, it'll not use the image suffix and thus
> load the normal version of CoreServices which seems to work.
It works now and the trick was to select "Use 'no' suffix when loading
frameworks" under the General tab in the Executable inspector (the
_debug option seems to be default). However, I don't know why the
_debug frameworks cannot be loaded. It doesn't really matter, but
if someone can shed some light on that one, then it'd be interesting
to know.
Thanks for the tip Stefan.
/Mike
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