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RE: Audio Units - newbie questions
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RE: Audio Units - newbie questions


  • Subject: RE: Audio Units - newbie questions
  • From: "Muon Software Ltd - Dave" <email@hidden>
  • Date: Wed, 12 Oct 2005 11:17:01 +0100
  • Importance: Normal

> You really shouldn't be overrunning the host's determination of the
> AUs Initialization state.  It is the host's choice, and the host
> needs to be able to know and depend on the state being as it has set it.

It seems likely to me that the only way I'm going to solve the problem is in
one of two ways:

1. Do all my initialisation in the constructor

OR

2. Leave the initialisatin in Initialize, but put checks to see if the synth
is initialised in all methods that I don't want calling before I the plugin
is ready (such as reset) and quietly ignore those calls.

No idea which is the lesser of two evils. Certainly, if my synth is not
fully initialised it would still be able to display its editor, receive
parameter changes etc. but it wouldn't be able to render anything, so in
that it sounds like it meets the spec. It is however sensitive to being
reset before it is initialised as this was a case that wasn't previously
possible in any VST host. It seems to me that option 2 is the way to go.

Regards
Dave

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    • Re: Audio Units - newbie questions
      • From: Marc Poirier <email@hidden>
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