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Re: kAudioUnitProperty_PresentationLatency usage
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Re: kAudioUnitProperty_PresentationLatency usage


  • Subject: Re: kAudioUnitProperty_PresentationLatency usage
  • From: Marc Poirier <email@hidden>
  • Date: Mon, 17 Oct 2005 18:08:40 -0400

Thanks for the info, Bill, but it doesn't really answer my question. Or at least, doesn't tell me more than I already gathered from the header comments. I'm having trouble figuring out the specific practical use of input and/or output values in an actual metering situation. The short version of my question is at the end of my initial email:

So far as my AU is concerned, the input is occurring at the same time that its corresponding output is being generated. So then I wonder, do I just want to offset both displays (input level and output level) by PresentationLatency on the output scope? Or do I want to offset both displays by the sum of the PresentationLatency on both input and output scopes? Or something else?

thanks,
Marc



On Oct 17, 2005, at 5:57 PM, William Stewart wrote:

The idea of this property is to describe the time it takes/has taken, for audio that an AU is dealing with to be finally presented.

For example, if you were providing a metering of your output, then you would need to adjust the display of the metering based on the presentation latency if you want this to accurately reflect what the user is actually hearing - in other words, it takes "presentation latency" time for your output samples to be presented. For input of course, its the reverse - how long it took from the "nominal time" of the sample hitting the input circuitry until your AU saw it. If you don't take this into account for the metering, then your meters will be metering audio the user has yet to hear.

So, these figures are really there to provide you a context - its not your latency that is the issue, but rather the latencies before (input) or after (output) from your AU that this property reports. There is no way for you to know this, so its information optionally that is provided to you by the host - its a write only property too of course.

Mostly, I think, this doesn't really matter, but as you get into rendering threads that are rendering say a 1/2 second ahead, or you get into AUs that do their processing with significant latencies (say hardware accelerated), then this can start to have a noticeable affect.

Bill

On 17/10/2005, at 1:31 PM, Marc Poirier wrote:


I'm a little unsure of how to use the kAudioUnitProperty_PresentationLatency property. In my scenario, I have an AU that provides a visual meters for the input level and the output level. What I've been doing is to adjust the display of the input level by the value for PresentationLatency on the input scope, and adjust the display of the output level by the value for PresentationLatency on the output scope. But then I started doubting that this makes sense. My AU itself has no latency in its DSP, so why would I ever want a different PresentationLatency latency value for input vs. output? In cases where my AU might be getting different values, then what that would do would be to make the level meters out of sync with each other. So far as my AU is concerned, the input is occurring at the same time that its corresponding output is being generated. So then I wonder, do I just want to offset both displays by PresentationLatency on the output scope? Or do I want to offset both displays by the sum of the PresentationLatency on both input and output scopes? Or something else? I am very unsure...

thanks,
Marc
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References: 
 >kAudioUnitProperty_PresentationLatency usage (From: Marc Poirier <email@hidden>)
 >Re: kAudioUnitProperty_PresentationLatency usage (From: William Stewart <email@hidden>)

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