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Re: Efficient functions to convert 24 bit WAV audio into Float32
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Re: Efficient functions to convert 24 bit WAV audio into Float32


  • Subject: Re: Efficient functions to convert 24 bit WAV audio into Float32
  • From: Brad Ford <email@hidden>
  • Date: Sat, 22 Oct 2005 19:19:36 -0700


On Oct 22, 2005, at 6:06 AM, Mark Gilbert wrote:

Folks.

We are optimizing our code, and we have got to a part of our playback engine where we are feeding 24 bit Intel Format data into an output device (requiring Float32).

Right now we have a function call which operates on each 24-bit word. Clearly this is not efficient.

We have conjured up a macro for 16 bit to Float32, but its proving tricky for 24 bit to Float32 (supporting both Moto and intel byte ordering). Also, the macro is using some floating point division which is apparently not efficient.

Is there some excellent function built into Core audio for these conversions ?

How 'bout AudioConverterFillComplexBuffer? It is highly optimized for such operations (and by extension, AUConverter is as well).


-Brad Ford
QuickTime Engineering


We handle our own audio up to the point where it hits the render proc for our output AUGraph, so its not a practical option to use any of the major core audio disk architecture stuff.


Any hints ?

Cheers

Mark Gilbert
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 >Efficient functions to convert 24 bit WAV audio into Float32 (From: Mark Gilbert <email@hidden>)

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