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Re: 3D Mixer Question
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Re: 3D Mixer Question


  • Subject: Re: 3D Mixer Question
  • From: James McCartney <email@hidden>
  • Date: Mon, 3 Apr 2006 11:36:40 -0700


On Mar 31, 2006, at 10:05 AM, Chandrasekhar Ramakrishnan wrote:
I've been assuming that this uses the Vector Base Amplitude Panning
(VBAP) algorithm described by Ville Pulkki.

Since the speaker configs are 2D, it is really vectors between speakers.


http://lib.tkk.fi/Diss/2001/isbn9512255324/article1.pdf

kSpatializationAlgorithm_HRTF,
kSpatializationAlgorithm_SphericalHead,
kSpatializationAlgorithm_EqualPowerPanning,
kSpatializationAlgorithm_StereoPassThrough,
kSpatializationAlgorithm_SoundField,

HRTF, spherical head, and EPP, are all standard panning techniques,
but I'm not 100% sure what sound field is. I'm guessing it's 1st order
Ambisonics

yes.



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