Re: 3D Mixer Question
Re: 3D Mixer Question
- Subject: Re: 3D Mixer Question
- From: James McCartney <email@hidden>
- Date: Mon, 3 Apr 2006 11:36:40 -0700
On Mar 31, 2006, at 10:05 AM, Chandrasekhar Ramakrishnan wrote: I've been assuming that this uses the Vector Base Amplitude Panning (VBAP) algorithm described by Ville Pulkki.
Since the speaker configs are 2D, it is really vectors between speakers.
kSpatializationAlgorithm_HRTF, kSpatializationAlgorithm_SphericalHead, kSpatializationAlgorithm_EqualPowerPanning, kSpatializationAlgorithm_StereoPassThrough, kSpatializationAlgorithm_SoundField,
HRTF, spherical head, and EPP, are all standard panning techniques, but I'm not 100% sure what sound field is. I'm guessing it's 1st order Ambisonics
yes.
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