• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Compiling CoreAudio Examples
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Compiling CoreAudio Examples


  • Subject: Re: Compiling CoreAudio Examples
  • From: Jeff Moore <email@hidden>
  • Date: Tue, 4 Apr 2006 15:46:45 -0700

The easiest way to build our sample code is to use the Xcode projects that come with them. Of course, you'll need to install Xcode and the rest of our developer tools to do this. You can get those tools from our website: http://developer.apple.com.

If you're doing all this already and still having trouble, maybe you should go into what specific trouble you are running into.


On Apr 4, 2006, at 11:55 AM, DANIEL MAGNUSZEWSKI wrote:

This may be a dumb question, but how can I compile and run the example
programs in /Developer/Examples/CoreAudio - specifically the ones in the
MIDI sub-directory.


--

Jeff Moore
Core Audio
Apple


_______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: This email sent to email@hidden
References: 
 >Compiling CoreAudio Examples (From: "DANIEL MAGNUSZEWSKI" <email@hidden>)

  • Prev by Date: Re: Compiling CoreAudio Examples
  • Next by Date: Re: Disconnected AU causes crashes on AUGraphRun
  • Previous by thread: Re: Compiling CoreAudio Examples
  • Next by thread: compiling audio units for earlier versions of os x
  • Index(es):
    • Date
    • Thread