disposing a MusicTrack that hasn't been added to a MusicSequence
disposing a MusicTrack that hasn't been added to a MusicSequence
- Subject: disposing a MusicTrack that hasn't been added to a MusicSequence
- From: "Brian Sheehan" <email@hidden>
- Date: Thu, 6 Apr 2006 09:56:10 +0100
Hi,
I'm creating a music track with:
NewMusicTrackFrom( MusicTrack inSourceTrack,
MusicTimeStamp inSourceStartTime,
MusicTimeStamp inSourceEndTime,
MusicTrack *outNewTrack)
The resulting outNewTrack is never added to a sequence - I'm just
using an iterator over it to control a while loop.
How can I dispose of outNewTrack when I'm finished with it? Is it safe to do:
MusicSequenceDisposeTrack(NULL, outNewTrack)
thanks,
Brian
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