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disposing a MusicTrack that hasn't been added to a MusicSequence
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disposing a MusicTrack that hasn't been added to a MusicSequence


  • Subject: disposing a MusicTrack that hasn't been added to a MusicSequence
  • From: "Brian Sheehan" <email@hidden>
  • Date: Thu, 6 Apr 2006 09:56:10 +0100

Hi,

I'm creating a music track with:

NewMusicTrackFrom(		MusicTrack			inSourceTrack,
						MusicTimeStamp		inSourceStartTime,
						MusicTimeStamp		inSourceEndTime,
						MusicTrack 			*outNewTrack)

The resulting outNewTrack is never added to a sequence - I'm just
using an iterator over it to control a while loop.

How can I dispose of outNewTrack when I'm finished with it? Is it safe to do:

MusicSequenceDisposeTrack(NULL, outNewTrack)

thanks,

Brian
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