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Re: proper Property
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Re: proper Property


  • Subject: Re: proper Property
  • From: William Stewart <email@hidden>
  • Date: Thu, 10 Aug 2006 12:12:17 -0700

Sometimes. :-)

I think the property you are referring to is the SupportedNumChannels property - and that returns **an array* of AUChannelInfo. In this case you don't know how big the property can be, so you have to do GetInfo first.

In other cases - CF based properties are good examples - the size of the property is well understood:

sizeof(CFDictionaryRef) (for the "ClassInfo" property for instance).

The CAAudioUnit C++ class is a good wrapper class around audio units and does some of the basic property handling for you - it can be found in the PublicUtility code in /Developer/Examples/CoreAudio

Bill

On 09/08/2006, at 5:16 PM, Taybin Rutkin wrote:

I'm new to the CoreAudio style API.

If the size of a returned value is known before hand, such as AUChannelInfo, should one still use GetPropertyInfo() to check the size prior to GetProperty()?

Taybin
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References: 
 >proper Property (From: Taybin Rutkin <email@hidden>)

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