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CAAudioFile.h in CoreAudio Public Utility
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CAAudioFile.h in CoreAudio Public Utility


  • Subject: CAAudioFile.h in CoreAudio Public Utility
  • From: Roni Music <email@hidden>
  • Date: Tue, 15 Aug 2006 10:59:55 +0200


Whenever Xcode or the Developer examples are updated I have to tweek one file in CoreAudio PublicUtility
since my PPC build uses the 10.3.9 SDK


Wouldn't it be better if
#ifndef MAC_OS_X_VERSION_10_4
was replaced with
#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_4
in CAAudioFile.h (see code snippet below)

Thanks for a comment
Rolf

-----------

// #ifndef MAC_OS_X_VERSION_10_4
#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_4
// we have pre-Tiger headers; add our own declarations
typedef UInt32 AudioFileTypeID;
enum {
kExtAudioFileError_InvalidProperty = -66561,
kExtAudioFileError_InvalidPropertySize = -66562,
kExtAudioFileError_NonPCMClientFormat = -66563,
kExtAudioFileError_InvalidChannelMap = -66564, // number of channels doesn't match format
kExtAudioFileError_InvalidOperationOrder = -66565,
kExtAudioFileError_InvalidDataFormat = -66566,
kExtAudioFileError_MaxPacketSizeUnknown = -66567,
kExtAudioFileError_InvalidSeek = -66568, // writing, or offset out of bounds
kExtAudioFileError_AsyncWriteTooLarge = -66569,
kExtAudioFileError_AsyncWriteBufferOverflow = -66570 // an async write could not be completed in time
};
#else
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
#include <AudioToolbox/ExtendedAudioFile.h>
#else
#include "ExtendedAudioFile.h"
#endif
#endif




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