Re: getting host tempo in an Audio Unit
Re: getting host tempo in an Audio Unit
- Subject: Re: getting host tempo in an Audio Unit
- From: stiwi <email@hidden>
- Date: Sat, 26 Aug 2006 21:40:16 +0200
Hi again,
If you are within a kernel process() call make sure that you initialized your kernel with a pointer to your parent object like in the AuPulseDetectorKernel example code. Then you can use that pointer to access the callback like this.
Float64 bpm; OSStatus err = mParentObject->CallHostBeatAndTempo(NULL, &bpm);
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