Re: deactivating device for debugging
Re: deactivating device for debugging
- Subject: Re: deactivating device for debugging
- From: William Stewart <email@hidden>
- Date: Tue, 28 Feb 2006 12:12:24 -0800
USB Audio devices are published as separate input and output devices.
you could use that.
Bill
On 28/02/2006, at 10:43 AM, Bjorn Roche wrote:
Hey all,
My app has a problem with mac mini's, presumably because these
machines don't have audio input. Is there a simple wave to hide the
input device from my program to help me debug this? EG. can I shut
down the drivers for the device? I just want some way to simulate
the absense of an input device to debug my code.
TIA,
bjorn
-------------
Bjorn Roche
Check out my CD Mastering Software
for Mac OS X : http://www.xowave.com
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
--
mailto:email@hidden
tel: +1 408 974 4056
________________________________________________________________________
__
"Much human ingenuity has gone into finding the ultimate Before.
The current state of knowledge can be summarized thus:
In the beginning, there was nothing, which exploded" - Terry Pratchett
________________________________________________________________________
__
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden